B. Amaral de Andrade
17 records found
1
EquiCity game
A mathematical serious game for participatory design of spatial configurations
We propose a mathematical framework for developing social-choice games that are designed to mediate decision-making processes for city planning, urban area redevelopment, and architectural configuration of urban housing complexes. The proposed framework features a digital serious
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Capturing experts’ knowledge in heritage planning enhanced by AI
A case study of windcatchers in Yazd, Iran
Experts have always played an important role in heritage planning, practice, and theory. There is a wealth of literature published every year regarding heritage and its cultural significance. Experts also contribute to heritage planning and developing policy documents. Still, lit
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Public participation and consensus-building in urban planning from the lens of heritage planning
A systematic literature review
Public participation has been growing in both theory and practice of urban planning, including heritage planning. The reasoning is to facilitate the involvement of a broader group of stakeholders, beyond experts. More specifically, for heritage planning, participation could enabl
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Capturing public voices
The role of social media in heritage management
Social media platforms have been increasingly used by locals and tourists to express their opinions about buildings, cities, and built heritage in particular. Most recently, scholars have been using social media to conduct innovative research on built heritage and heritage manage
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Dataset on the literature on public participation and consensus building
Bibliography and meta-analysis of selected studies
The data presented in this Data in Brief article offers an insight into the scientific literature on conceptual and empirical approaches to public participation and consensus-building. It consists of articles retrieved from the Scopus search engine which feature “public participa
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This article concentrates on ways in which novel playful technologies can engage youth in co-creation of living environments. The presented study focuses on five selected prototypes of serious digital geogames and gamified storytelling that were developed specifically for younger
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Architectural redesign risks damaging or destroying built heritage, especially when designers are unaware of its cultural significance. This needs to be prevented, as built heritage is a human right, as coined by the 2005 Faro Convention. As a result, architects are now encourage
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Peoples’ values and feelings matter
Participatory heritage management using social media
Social media has been increasingly used by various communities to express their opinions, values, and feelings about cities and, in particular, built heritage. Social media platforms, interactive technologies used by virtual communities and networks became an important source for
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I can see through the waters eyes. COVID-19 in Heritage Cities: Citizen Participation and Self-Organization for greater Conservation and Sustainability
The case of Venezia Pulita (Clean Venice)
Heritage cities and communities have been hit with pandemics throughout history, however COVID-19 represents an unprecedented challenge in terms of scale and impact on the built environment. Communities with a strong sense of place attachment have been self-organizing and raising
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The climate crisis has inspired youth-led activism across the world and young people now lead global campaigns and political protest on climate justice. However, aside from news media coverage of youth activism and the attendant focus on young people’s hand-drawn protest placards
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This article deals with questions and practices involving the debate on the role of shared urban values as a measure of an interactive and healthy urban life to design the post-pandemic city based on the ethics of collaboration and trust. It was in this sense that, over a series
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GeoMinasCraft
A Serious Geogame for Geographical Visualization and Exploration
This chapter concentrates on the implementation of the geogame GeoMinasCraft and its use for geographical virtual explorations. The game was implemented to study the use of geospatial data for the visualizations of landscapes in a serious game. The users/players can take on an ad
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Immersive Technologies for Education in Heritage & Design
An online program adapted for the Architecture track in times of COVID-19
Applying imaging to architectural and urban heritage studies is not new. Drawing, painting and pho-tographing, and most recently digital imaging have been applied as techniques for the representation and preservation of heritage buildings, cities and landscapes. New technologies
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Exploring Tangible and Intangible Landscapes of Evocative Places
Case Study of the City of Vitória in Brazil
This paper explores tangible and intangible characteristics of places. It concentrates on gathering characteristics, emotions, memories and stories related to self-selected evocative places in a city. Evocative places are defined as places that evoke images, memories or emotions.
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Public Participation as a Tool to reach a Consensus
A Critical Reflection on the Historic Urban Landscape Approach
World Heritage cities (WHC), meaning urban areas, often in part, inscribed at the UNESCO World Heritage list are valuable heritages to many local and global communities and, therefore, attract efforts to conserve them. Nonetheless, these cities are increasingly under pressure, by
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Geogames for Change
Co-Creating the Future of Cities with Games
In this chapter, we concentrate on geogames for change that enable the cocreation of cities. We introduce theoretical foundations of serious geogames for urban planning and the concepts of playfulness in civic engagement. Two case studies include the serious geogames Geodesign Ca
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Representar o patrimônio territorial com as crianças
O caso de Santa Leopoldina no Brasil
Esta pesquisa baseia-se na abordagem territorialista italiana que articula uma aproximação conceitual, metodológica e prática do patrimônio territorial, a uma participação multicolorida de crianças no contexto de Santa Leopoldina, um município de montanha do estado do Espírito Sa
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