W.S. Elkhuizen
27 records found
1
Direct interaction with cultural heritage (CH) artefacts is frequently unavailable to visitors, offering an opportunity for HCI designers to explore integrating material aspects into digitally-mediated encounters with CH artefacts. We argue that a thorough understanding of
the ma
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Direct interaction with cultural heritage (CH) artefacts is frequently unavailable to visitors, offering an opportunity for HCI designers to explore integrating material aspects into digitally-mediated encounters with CH artefacts. We argue that a thorough understanding of the ma
...
This interactive textbook provides an educational resource into computational design for (industrial) designers. The book focusses on the use of computational design of products/artifacts at a human scale, which might be contrasted by the architectural/build environment scale – a
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BACKGROUND: A valid distribution of key anthropometric parameters among participants is often a perquisite of ergonomics research. OBJECTIVE: In this paper, we investigated the accuracy of self-reported stature and body mass of the population in the Netherlands. METHODS: Data fro
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Personalized designs bring added value to the products and the users. Meanwhile, they also pose challenges to the product design process as each product differs. In this paper, with the focus on personalized fit, we present an overview as well as details of the personalized desig
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Flavorium
An Exploration of Flavobacteria's Living Aesthetics for Living Color Interfaces
Flavobacteria, which can be found in marine environments, are able to grow in highly organized colonies producing vivid iridescent colorations. While much is known about the biology of these organisms, their design potential as responsive media in user interfaces has not been exp
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Acquiring an accurate 3D scan of the human hand is a challenging task, mainly due to the complicated geometry and the instability of the hand. In this paper, we present a low-cost photogrammetry-based scanner that is designed for scanning the human hand. The scanner has fifty mod
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A high-fidelity digital representation of (part of) the human body is a key enabler for integrating humans in a digital twin. Among different parts of human body, building the model of the hand can be a challenging task due to the posture deviations among collected scans. In this
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Various imaging techniques are used to visualise issues regarding a painting’s appearance before, during and after conservation treatments, i.e. visible light photography (VIS) raking light photography (RAK), ultraviolet fluorescence photography (UVF) and reflectance transformati
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Fast, accurate and low-cost 3D scans are the key in designing personalized products. In this paper, using close-range photogrammetry technique, we aim at finding the “just enough” number of cameras and their spatial configurations for a full 3D reconstruction of the human hand. G
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High fidelity reproductions of paintings provide new opportunities to museums in preserving and providing access to cultural heritage. This paper presents an integrated system which is able to capture and fabricate color, topography and gloss of a painting, of which gloss capturi
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2D coil design limits the use of wireless power transfer (WPT) in many products with freeform outer shapes. In this paper, enabled by 3D printed electronics, we propose a systematic approach to design and fabricate 3D coils for WPT. Based on the circular spiral and rectangular sp
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This is not a painting
Scanning and printing a painting's appearance
The appearance of a painting cannot solely be described by the depiction that it presents to the viewer. When viewing the artifact in real life, we find that the painted surface is in effect a three-dimensional landscape of paint. Paintings, “moveable, largely two-dimensional ima
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A seventeenth-century canvas painting is usually comprised of varnish and (translucent) paint layers on a substrate. A viewer’s perception of a work of art can be affected by changes in and damages to these layers. Crack formation in the multi-layered stratigraphy of the painting
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Hatching for 3D prints
Line-based halftoning for dual extrusion fused deposition modeling
This work presents a halftoning technique to manufacture 3D objects with the appearance of continuous grayscale imagery for Fused Deposition Modeling (FDM) printers. While droplet-based dithering is a common halftoning technique, this is not applicable to FDM printing, since FDM
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The aging of paintings is inevitable and over the years degradation occurs due to exposure to a variety of environmental influences. One of these degradations is craquelure, fracture patterns in the paint. 3D imaging techniques offer opportunities to capture the surface of a pain
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Being able to link captured material characteristics and fabricable material appearance attributes is important for creating
life-like reproductions. In this paper we propose a method for gloss calibration, and an approach for gloss gamut mapping, as
part of an integrated approac
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In the past decade, wireless power transfer enabled many new applications. However, most designs of transmitter and receiver coils are 2D, which limits the possibilities of integrating them to more applications. In this paper, based on the Qi standard, we proposed a design of 3D
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High fidelity reproductions of paintings provide new opportunities to museums in preserving and providing access to cultural heritage. This paper presents an integrated system which is able to capture and fabricate color, relief and gloss of a painting's surface, emphasizing on g
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