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Inspiration in Design Heritage

Augmenting Design Heritage Collection Through Tracing Its Inspiration

This project aims to introduce first year Industrial Design Engineering bachelor students to the world of Industrial Design through the creation of an exhibition that centers around the products from the faculty’s Heritage Collection. The exhibition, located at the entrance of th ...

Colorful Bits

Exploring Stimulus-Responsive Materials for Tangible User Interfaces through Multi-Material 3D Printing

Recent advancements in Additive Manufacturing (AM) suggest that Multi-Material Jetting (MMJ) could create materials with interactive properties that encode digital information readable by computers. However, it remains unclear if these opportunities are compatible and how they co ...

Connecting visitors with Erasmus through his book ‘Praise of Folly’

A new design for the Erasmus Experience in Rotterdam Public Library using generating AI & tangible interaction to evoke self-reflection

The Rotterdam Public Library (RPL) houses the largest collection of works by Erasmus, a renowned humanist and scholar of the European Renaissance. To honor his legacy, RPL established the "Erasmus Experience." However, after eight years, the Experience faces significant challenge ...
The National Library of the Netherlands boasts an extensive collection of Pop-up books. However, due to their age, some of these Pop-up books have deteriorated over time, making it impossible to display them to the public. Nonetheless, emerging VR/AR technologies offer a solution ...

Tip & Top in Virtual Reality

The integration of virtual materiality and interactive storytelling in a historical VR pop-up book experience

This project focuses on translating a historical pop-up book into a meaningful virtual experience. The project is in collaboration with the National Library (KB) of the Netherlands, which has a special collection of historical pop-up books. The KB will be moving their collections ...

Fluidic Control

Tangible control mechanisms for multi-material fluidic driven interfaces with material jetting additive manufacturing

Fluidic interfaces use liquids to sense, compute, and output a dynamic appearance or behavior in response to mechanical deformation inputs.
Integrating logic and user-actuated control mechanisms in the interfaces can, in the future, enable to achieve more complex dynamic beha ...

Enhancing museum experiences

A conceptual design framework for tech-enabled visitor experience enhancement of museum exhibit

Executive summary Visiting a museum is not only about the unique collection or the information available. Visiting a museum is about the visitor. Without them, what would be the point of putting a collection on display? Exhibitions are only as relevant as they are experienced to ...
Royal Delft is the oldest manufacturer of delftware that is still producing Delft Blue using traditional techniques up to this day. At the core of their company lies the craftsmanship of producing delftware by hand, from creating the moulds to hand-painting each piece of Delft Bl ...
Fabricating custom-made ocular prostheses is currently a highly-skilled, labour-intense and non-reproducible process performed by an ocularist. Custom-fit prostheses are made from acrylic using a plaster mould, the iris is hand-painted, and veins are mimicked by adding red embroi ...
Cephalopods (e.g. squids, octopuses, cuttlefish) are able to actively adapt their appearance in terms of color, texture or transparency. The goal of this project is to mimic this ability with a simple and mechanical solution and apply this technology to a product or environment. ...

Flavobacteria's Structural Colour

Characterizing, Capturing and Communicating the Temporal and Iridescent Appearance of Flavobacteria

Flavobacteria could become a sustainable alternative for the colouring industry by using them to grow colours on artefacts, as they are capable of creating dazzling structural colour. To contribute to this development, the temporal and iridescent appearance is characterized, capt ...

Eye Can(t) See Art

Presenting a toolkit for visually impaired and sighted museum visitors to explore 2D art together.

All museum visitors should be able to go to any museum they like and observe the artworks they prefer. For
visually impaired people this is often not the case, even though museums have a social responsibility to make 
their collections accessible for everyone. Especially since th ...
This is the reporting of the master graduation assignment of Hester de Bliek, Design for Interaction, Industrial Design Engineering, TU Delft. The main goal of the assignment was to make visual art accessible to people with a visual impairment. This assignment arose from the PhD ...
In order to attract a broader audience and encourage the user group to buy artworks after visiting a gallery, this project aims to create a new gallery concept combining the physical and the virtual dimension. The main objective of this master thesis is to use virtual reality to ...