R. Guerra Marroquim
17 records found
1
The display coefficients that produce the signal emitted by a light field display are usually calculated to approximate the radiance over a set of sampled rays in the light field space. However, not all information contained in the light field signal is of equal importance to an
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Purpose: For tumor resection, surgeons need to localize the tumor. For this purpose, a magnetic seed can be inserted into the tumor by a radiologist and, during surgery, a magnetic detection probe informs the distance to the seed for localization. In this case, the surgeon still
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Disruptive technology has become an integral part of our lives, and it has brought about a significant transformation in the way we interact, communicate, and share information, also in the field of education. Innovation in technology needs to be based on ethics and values of the
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Perspective cues play an important role in painting analysis as it may unveil important characteristics about the painter's techniques and creation process. Nevertheless, extracting perspective lines and their corresponding vanishing points is usually a laborious manual task. Mor
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Simulating light–matter interaction is a fundamental problem in computer graphics. A particular challenge is the simulation of light interaction with rough surfaces due to diffraction and multiple scattering phenomena. To properly model these phenomena, wave-optics have to be con
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ComVis-Sail
Comparative Sailing Performance Visualization for Coaching
During training sessions, sailors rely on feedback provided by the coaches to reinforce their skills and improve their performance. Nowadays, the incorporation of sensors on the boats enables coaches to potentially provide more informed feedback to the sailors. A common exercise
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Video-streaming services usually feature post-processing effects to replace the background. However, these often yield inconsistent lighting. Machine-learning-based relighting methods can address this problem, but, at real-time rates, are restricted to a low resolution and can re
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Multimodal imaging is used by conservators and scientists to study the composition of paintings. To aid the combined analysis of these digitisations, such images must first be aligned. Rather than proposing a new domain-specific descriptor, we explore and evaluate how existing fe
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Designing realistic tridimensional facial models is a challenging task, not only due to the effort and artistic abilities required but also because human visual perception is very tuned to the processing of facial features. For this reason, rather than creating face models from s
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Craniotomy is a procedure where neurosurgeons open the patient’s skull to gain direct access to the brain. The craniotomy’s position defines the access path from the skull surface to the tumour and, consequently, the healthy brain tissue to be removed to reach the tumour. This is
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One common way to aid coaching and seek to improve athletes’ performance is by recording training sessions for posterior analysis. In the case of sailing, coaches record videos from another boat, but usually rely on handheld devices, which may lead to issues with the footage and
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We present a method to recover the 3D flying shape of a sail using passive markers. In the navigation and naval architecture domain, retrieving the sail shape may be of immense value to confirm or contest simulation results, and to aid the design of new optimal sails. Our acquisi
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While sailing, sailors rely on their eyes to inspect the sail shape and adjust the configurations to achieve an appropriate shape for a certain the weather condition. Mastering this so-called trimming process requires years of experience since the visual inspection of the sail sh
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Nowadays video plays an important role in the coaching of athletes across many different sports. For sailing training sessions, the videos are recorded from the coach boat and provide ways to review and analyze the training sessions aiming at improving the sailors performance. On
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The simulation of light-matter interaction is a major challenge in computer graphics. Particularly challenging is the modelling of light-matter interaction of rough surfaces, which contain several different scales of roughness where many different scattering phenomena take place.
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Rendering large point clouds ordinarily requires building a hierarchical data structure for accessing the points that best represent the object for a given viewing frustum and level-of-detail. The building of such data structures frequently represents a large portion of the cost
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Shadow volumes are a popular technique to compute pixel-accurate hard shadows in 3D scenes. Many variants exist that trade off accuracy and efficiency. In this work, we present an artifact-free, efficient, and easy-to-implement stencil shadow volume method. We compare our method
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