AA

6 records found

Corrigendum

Mandarin Chinese translation of the Artificial-Social-Agent questionnaire instrument for evaluating human-agent interaction (Frontiers in Computer Science, (2023), 5, (1149305), 10.3389/fcomp.2023.1149305)

In the published article, there was an error in Table 5. For each second construct/dimension, the means are swapped between Chinese and English data, which is caused by an error in the underlying R script. Consequently, the plus and minus signs for the delta and CI values are als ...
To increase the effectiveness of behavior change applications, a large variety of algorithms has been developed to adapt what the applications offer, when, how, and with whom. Given the multitude of challenges related to the concept of algorithmic behavior change support, its dev ...
The Artificial-Social-Agent (ASA) questionnaire is an instrument for evaluating human-ASA interaction. It consists of 19 constructs and related dimensions measured by either 24 questionnaire items (short version) or 90 questionnaire items (long version). The questionnaire was bui ...

The artificial-social-agent questionnaire

Establishing the long and short questionnaire versions

We present the ASA Questionnaire, an instrument for evaluating human interaction with an artificial social agent (ASA), resulting from multi-year efforts involving more than 100 Intelligent Virtual Agent (IVA) researchers worldwide. It has 19 measurement constructs constituted by ...

What are we measuring anyway?

-A literature survey of questionnaires used in studies reported in the intelligent virtual agent conferences

Research into artificial social agents aims at constructing these agents and at establishing an empirically grounded understanding of them, their interaction with humans, and howthey can ultimately deliver certain outcomes in areas such as health, entertainment, and education. Ke ...
Research into artificial social agents aims at constructing these agents and at establishing an empirically grounded understanding of them, their interaction with humans, and how they can ultimately deliver certain outcomes in areas such as health, entertainment, and education. K ...