PH
P.P.M. Hekkert
175 records found
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Reframing for Transitions
A theoretical model to support designing for transformative design interventions
Societal transitions are inherently comprised of wicked problems, requiring new systemic problem-solving approaches. Framing lies at the core of problem- solving, as it connects a specific problem to a promising solution space. In our study we look at reframing in the context of
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Framing for the protein transition
Eight pathways to foster plant-based diets through design
Excessive animal protein consumption has led to calls for a plant-based protein transition. Plant-based diets can be fostered by design interventions, yet their effect on dietary choices depends on the framing that is chosen. The aim of this study was to understand which transiti
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Evaluating the efficacy and effectiveness of design methods
A systematic review and assessment framework
The increasingly transdisciplinary context of design, where designers collaborate with other disciplinary and domain experts, means there is a growing need to evidence the effectiveness of design methods. We address this need in two ways. First, we propose a ‘chain of evidence’,
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Why we like to touch
Consumers' tactile esthetic appreciation explained by a balanced combination of unity and variety in product designs
Tactile experiences are a pivotal part of consumer behavior and choice. However, very little is known about why consumers esthetically appreciate touching products. The principle of Unity-in-Variety, stating that consumers like to perceive variety but only when this variety is pr
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Journaling memorable and meaningful tourism experiences
A strengths-based approach to technology-mediated reminiscence
Reminiscing on memorable travel experiences is a common practice amongst many travellers. This study introduces positive psychology interventions – cultivation of character strengths and savouring strategies - to examine memorable and meaningful tourism experiences (MMEs). Althou
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Introduction: Designing artificial intelligence (AI) to support health and wellbeing is an important and broad challenge for technologists, designers, and policymakers. Drawing upon theories of AI and cybernetics, this article offers a design framework for designing intelligent s
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Although design objects have been and still are created to serve a function and perform well, they also have to look or feel nice. Aesthetic pleasure in the context of designed artifacts is a reflection of how well the designer did his or her job. This chapter argues that designe
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Topology optimization is increasingly applied to design consumer products, for which aesthetics plays an important role to consumer acceptance. In industrial design, it is known that preferences or taste judgement obey certain rules or principles. These principles are not directl
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Design for wellbeing during Covid-19
A cybernetic perspective on data feedback loops in complex socIotechnical systems
The COVID-19 pandemic has put wellbeing on the global agenda like never
before. Many businesses, organizations, and even governments have recognized
wellbeing as a formal policy goal. This paper addresses the question of how to design
complex systems to improve the wellbeing of t
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Personal technologies are widely used to capture the memorable and meaningful experiences travellers have during their journeys. These digital footprints serve as memorabilia for travellers to share and reminiscence about these special experiences. This study showcases an explora
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In this paper, we introduce a framework that conceptualizes a multi-stage process through which technology can promote sustained wellbeing. Intentional wellbeing-enhancing activities form the centerpiece linking direct product interaction to, ultimately, wellbeing. The framework
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Design for Socially Responsible Behavior
A Classification of Influence Based on Intended User Experience
Ob aufgrund der Finanzkrise, der öffentlichen Wahrnehmung eines massiven Überkonsums oder des globalen Klimawandels, immer mehr Designer*innen sind bestrebt, ‚der Gesellschaft etwas Gutes zu tun‘. Dieses Interesse scheint sich vor allem auf zwei Weisen zu manifestieren. Zum einen
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Designing product metaphor to promote sustainable behaviour
A proposed method
Within the scope of Design for Sustainable Behaviour, the connection between behavioural change strategies and design idea generation has received limited attention. This paper highlights metaphorical thinking in product design to stimulate sustainable behaviour. In particular, t
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This paper introduces a framework for impact-centered design that maps the direct and indirect psychological, social, and behavioral effects resulting from human-product interactions, as well as the strategic pathways that designers utilize to achieve these effects. The framework
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Research in positive psychology indicates that sustained well-being is more determined by our actions than by our possessions. Products' contribution to well-being may thus be grounded in their potential to support well-being-enhancing activities rather than in their material val
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Designing for Society
Products and Services for a Better World
Our globalised world is encountering problems on an unprecedented scale. Many of the issues we face as societies extend beyond the borders of our nations. Phenomena such as terrorism, climate change, immigration, cybercrime and poverty can no longer be understood without consider
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Prototyping materials experience
Towards a shared understanding of underdeveloped smart material composites
Over the past years, product designers have been involved in collaborative developments of smart material composites early on in the development process, to showcase creative applications of them. In these projects, the way the material is presented to the development team and th
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“Autonomous, yet Connected”
An esthetic principle explaining our appreciation of product designs
Esthetic principles describe the levels or combination of design dimensions that are esthetically appreciated. Current principles focus on dimensions connected to product design itself (e.g., unity and variety) or dimensions that refer to a product design's relationship to other
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