KP
K. Poggensee
5 records found
1
Implicit Visual Feedback Distortions in Gait Rehabilitation Using Virtual Reality
Visual Feedback Distortion from Virtual Reality Avatars Does not Result in Effects on Gait Asymmetry
Stroke survivors often struggle with gait asymmetry post-therapy. Researchers are exploring Virtual Reality (VR) to address this problem with the help of visual feedback and virtual avatars. VR also makes repetitive tasks more enjoyable, improving patient compliance and outcomes.
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Rehabilitation following a stroke plays a crucial role in functional recovery and the regaining of independence. Advanced rehabilitation robots such as the Lokomat, C-mill, Rysen, and ZeroG have become integral tools for gait rehabilitation. The MATE (Minimally Actuated Tendon-ba
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Lower-limb exoskeletons often use trajectory-tracking control to define the device's motion and assistance level. One challenge lies in ensuring a smooth and comfortable interaction between the user and the robotic device by defining a reference trajectory. While recent research
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Observing human gait and detecting falls
A model-based approach based on wearable sensors
Falling remains a large source of (traumatic) injuries and healthcare costs. Over the past years, different actuators have been developed in the field of wearable robotics to help prevent injuries from falling. To increase the wearability of these systems, the weight of power sto
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The design of an intuitive interface for the GyBAR
Simplifying the controls of a balance assistance device for optimal adoption by physical therapists
According to the WHO, falls are responsible for over 38 million disability-adjusted life years lost each year, globally. Additionally, an estimated 684.000 individuals die of falling each year, making it the second leading cause of unintentional death. One of the most effective p
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