ES

7 records found

The design space of human-robot interaction is large and multi-dimensional. A sound design requires a systematic theory-driven exploration, specification and refinement of design variables. There is a need for a practical method and tool to iteratively specify the content of the ...
This paper presents the design and evaluation of human-like welcoming behaviors for a humanoid robot to draw the attention of passersby by following a three-step model: (1) selecting a target (person) to engage, (2) executing behaviors to draw the target's attention, and (3) moni ...
Humans use several social cues, both verbal and nonverbal, to draw the attention of others. In this study we investigate whether similar behaviors can also be effectively used by a social robot for drawing attention. To this end, we setup a welcoming humanoid (Pepper) at the entr ...
Drawing the attention of passersby is a basic task of a social robot to initiate an interaction in a public environment (e.g., shopping malls, museums or hospitals). Humans use several social cues, both verbal and nonverbal, to draw the attention of others. In this study, we inve ...
We report Year 4 progress in the TRADR project WP5: Persistent models for human-robot teaming. We focused on the analysis, modelling and online-processing of the information-gathering tasks that the human-robot team is performing during a mission, with the goal to enable the robo ...
Task allocation and management is crucial for human-robot collaboration in Urban Search And Rescue response efforts. The job of a mission team leader in managing tasks becomes complicated when adding multiple and different types of robots to the team. Therefore, to effectively ac ...
Visualizing and simulating the real world by means of three-dimensional (3D) models is important in many fields, especially in science, technology, engineering and medicine (STEM). Exploiting the human senses, such as the sense of sight with head-mounted displays (HMDs) and the s ...