WB
W.F. Bronsvoort
75 records found
1
Semantics of 3D models is playing a crucial role in games and simulations. In this paper we propose a framework to specify semantics of large sets of 3D models with minimal human involvement. The framework consists of three modules: classification, segmentation and annotation. We
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Object modeling for applications like CAD/CAM, simulation and computer games, has traditionally been limited to the shape of objects. Currently, a trend can be observed to add several types of semantics to object models. This observation is discussed in some detail for three mode
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