Unlocking the Interactive Office

Concurrent Prototyping Approach

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Abstract

In this pictorial we present a project case, where an interactive offce environment was designed following a concurrent prototyping approach embedded in an iterative design process. The case illustrates how concurrent prototyping supports designing complex interactions between multiple people and multiple interactive objects, while innovating in both social and technological realm. Identifed variables of the involved process allow steering the design towards a variety of possible solution qualities. We propose this approach as a viable strategy for dealing with the complexity of designing in the domain of Human-Building Interaction.

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