A Distributed Simulation Study to Examine Vehicle – Pedestrian Interactions

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Abstract

Current research on vehicle-pedestrian interactions focuses on the reaction of one actor other than the interaction of two actors, and considering the impact of the real-time behaviour of both actors on each other. To address this issue, the current study replicated a natural vehicle-pedestrian interaction to the virtual environment by connecting a high-fidelity driving simulator to a CAVE-based pedestrians' simulator. Behaviours from both actors in response to each other were observed indifferent situations including two crossing locations and five time gaps. The proposed method enabled simultaneous interaction in a controlled and safe environment as well as provided implications for future AV design.